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Defocus


Controls

Parameter / Script Name Type Default Function
Red / process_red Boolean On Enable the red channel in output. Otherwise if there's a source the content of the main source is returned instead, else 0
Green / process_green Boolean On Enable the green channel in output. Otherwise if there's a source the content of the main source is returned instead, else 0
Blue / process_blue Boolean On Enable the blue channel in output. Otherwise if there's a source the content of the main source is returned instead, else 0
Alpha / process_alpha Boolean On Enable the alpha channel in output. Otherwise if there's a source the content of the main source is returned instead, else 0
Defocus / radius Float 10
Focus Point Mode / focus_point_mode Choice Point Determine how the focal plane depth is specified: When using Point, the depth at the selected point is used as focus depth, otherwise the specified Depth Value is used directly
Focus Point / focus_point Float 2D 0, 0
Focus Depth / focus_point_depth Float 0
Focus Range Mode / focus_out_point_mode Choice Depth Range Determine how the focal plane range is specified: When using Point, the depth at the selected point is used to specify regionsthat will receive maximum blur, otherwise the specified Depth Range is used directly as an offset to the Focus Point depth
Out of Focus Point / focus_out_point Float 2D 0, 0
Focus Plane Range / focus_out_point_depth Float 1
Defocus Ramp Gamma / defocus_ramp_gamma Float 1
Shape Preset / shapePreset Choice Hexagon
Custom Shape / customShape Image -
Depth-map / zmap Image -
Depth-map Supersampling / depth_map_supersampling Choice x1 Higher means more quality and antialiasing of the depth-map but slower to render
Depth-map Blur / zmap_blur Float 0
Samples / samples Float 350
Aspect Ratio / shape_aspect_ratio Float 1
Shape Rotation / iris_rotation Float 0
Highlights Boost / highlights_contrast Float 1
Highlights Threshold Low / highlights_thr_low Float 0
Highlights Threshold High / highlights_thr_high Float 1
Defocus Level of Detail / max_defocus_lod Float 0
Shape Edge Bias / shape_edge_bias Float 0.5 When closer to 1, the edge of the bokeh shape stands out of the middle of the shape
Shape Edge Gamma / shape_edge_gamma Float 4 Apply a gamma curve to the edge ramp to control the size of the edge
Shape Edge Gain / shape_edge_gain Float 1 Multiply the edge strength to make it stand out even more
Chromatic Abberation / bokeh_fringe Float 0 Strength of the chromatic abberation effect