Vector Corner Pin
Controls
Parameter / Script Name | Type | Default | Function |
---|---|---|---|
Motion Source / motionSource | Image | - | |
Track Region / roi | 0, 0, 0, 0 | Only pixels within this region will be tracked. This is useful for example if you need to track a small portion of the image. Note that the rectangle should be large enough to enclose all possible position of the pixels throughout the track length | |
Track Region Mode / roiMode | Choice | Track Region | When using Forward mode, the generated UVMap may have a higher quality (at a more computationally expensive cost) |
Enable EXR Disk Cache / enable_exr_caching | Boolean | Off | |
Motion Vectors Cache Path / cache_path | File | ${ProjectDir}/MotionVectors | Path where computed motion vectors are stored. By default it is stored next to the project file. If the project is not yet saved, the vectors are stored in a temporary location on your system |
Frame Distance / frame_distance | Float | 1 | Number of separating frames between a frame and the next when computing motion vectors. A higher value will smooth out jitter. |
UVMap Blur / blur | Float | 5 | Smooth the UVMap |
Motion Vectors Influence / mv_influence_multiplier | Float | 1 | Motion vectors are most influent when between keyframes on the To points. To reduce strength of the motion vectors, decrease this value |
Supersampling / supersampling | Choice | x2 | The supersampling factor. Higher means more quality and antialiasing but slower to render |
From 1 / from_bl | Float 2D | 0, 0 | |
From 2 / from_br | Float 2D | 0, 0 | |
From 3 / from_tr | Float 2D | 0, 0 | |
From 4 / from_tl | Float 2D | 0, 0 | |
To 1 / to_bl | Float 2D | 0, 0 | |
To 2 / to_br | Float 2D | 0, 0 | |
To 3 / to_tr | Float 2D | 0, 0 | |
To 4 / to_tl | Float 2D | 0, 0 | |
Track To 1 / mvToBL | Float 2D | 0, 0 | |
Track To 2 / mvToBR | Float 2D | 0, 0 | |
Track To 3 / mvToTR | Float 2D | 0, 0 | |
Track To 4 / mvToTL | Float 2D | 0, 0 | |
Motion Estimation / motionEstimation | Category | - | |
Finest Scale / of_dis_finest_scale | Float | 1 | |
Patch Size / of_dis_patch_size | Float | 8 | |
Patch Stride / of_dis_patch_stride | Float | 3 | |
Descent Num. Iterations / of_dis_gradient_descent_iters | Float | 25 | |
Refinement Num. Iterations / of_dis_var_refinement_iters | Float | 5 | |
Refinement Smoothness Weight / of_dis_var_refinement_alpha | Float | 20 | |
Refinement Gradient Constancy / of_dis_var_refinement_gamma | Float | 10 | |
Refinement Color Constancy / of_dis_var_refinement_delta | Float | 5 | |
Robust To Illumination Changes / of_dis_use_mean_propagation | Boolean | On | |
Spatial Propagation / of_dis_use_spatial_propagation | Boolean | On |