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Glow


Controls

Parameter / Script Name Type Default Function
Red / process_red Boolean On Enable the red channel in output. Otherwise if there's a source the content of the main source is returned instead, else 0
Green / process_green Boolean On Enable the green channel in output. Otherwise if there's a source the content of the main source is returned instead, else 0
Blue / process_blue Boolean On Enable the blue channel in output. Otherwise if there's a source the content of the main source is returned instead, else 0
Alpha / process_alpha Boolean On Enable the alpha channel in output. Otherwise if there's a source the content of the main source is returned instead, else 0
Output / outputMode Choice Glow Plus Source
Isolate Highlights / isolateHighlights Float 0.25 Controls intensities that are affected by the glow
Enable Hue Isolation / enableIsolateHue Boolean Off If enabled, the Isolate Hue will additionally limit areas of the glow
Isolate Hue / isolateHue Color 0, 0, 0, 0 The glow will only affect areas matching this hue if Enable Hue Isolation is checked
Size / size Float 2D 3, 3
Ratio / ratio Float 2 Ratio between successive kernel sizes of the bloom filter. A value of 1 disables any bloom
Downscale Threshold / downscale_threshold Float 15 When the size of the blur exceeds this threshold, the image is downscaled before blurring and upscale in output, which approximates what the blur would do a much faster speed. Increasing this value increases quality at the cost of processing speed.
Filter / Filter Choice Gaussian
Iterations / iterations Float 7 Number of kernels of the bloom filter
Rotate / rotate Float 0 Rotate the glow
Gain / gain Color 1, 1, 1, 1
Gamma / gamma Color 1, 1, 1, 1
Saturation / saturation Color 1, 1, 1, 1
Blend Mode / blendMode Choice Add
Add Source / addSource Boolean Off Add the input image to the output
Expand RoD / expandRoD Boolean On
Crop To Composition Format / crop_source_to_comp Boolean On Useful to increase performances when doing large blurs of the size of the composition if you don't care that the intensities outside the comp get properly blurred.
Mask / mask Image -
Mix / mix_with_source Float 1 Dissolves between the original image at 0 and the image with the effect applied at 1