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Vector Corner Pin


Controls

Parameter / Script Name Type Default Function
Motion Source / motionSource Image -
Track Region / roi 0, 0, 0, 0 Only pixels within this region will be tracked. This is useful for example if you need to track a small portion of the image. Note that the rectangle should be large enough to enclose all possible position of the pixels throughout the track length
Track Region Mode / roiMode Choice Track Region When using Forward mode, the generated UVMap may have a higher quality (at a more computationally expensive cost)
Enable EXR Disk Cache / enable_exr_caching Boolean Off
Motion Vectors Cache Path / cache_path File ${ProjectDir}/MotionVectors Path where computed motion vectors are stored. By default it is stored next to the project file. If the project is not yet saved, the vectors are stored in: /private/var/folders/hm/gc71lw996d18dnnxhchjywrw0000gn/T/Autograph_Project_10.12.2022_11:16:57
Frame Distance / frame_distance Float 1 Number of separating frames between a frame and the next when computing motion vectors. A higher value will smooth out jitter.
UVMap Blur / blur Float 5 Smooth the UVMap
Motion Vectors Influence / mv_influence_multiplier Float 1 Motion vectors are most influent when between keyframes on the To points. To reduce strength of the motion vectors, decrease this value
Supersampling / supersampling Choice x2 The supersampling factor. Higher means more quality and antialiasing but slower to render
From 1 / from_bl Float 2D 0, 0
From 2 / from_br Float 2D 0, 0
From 3 / from_tr Float 2D 0, 0
From 4 / from_tl Float 2D 0, 0
To 1 / to_bl Float 2D 0, 0
To 2 / to_br Float 2D 0, 0
To 3 / to_tr Float 2D 0, 0
To 4 / to_tl Float 2D 0, 0
Track To 1 / mvToBL Float 2D 0, 0
Track To 2 / mvToBR Float 2D 0, 0
Track To 3 / mvToTR Float 2D 0, 0
Track To 4 / mvToTL Float 2D 0, 0
Motion Estimation / motionEstimation Category -
Finest Scale / of_dis_finest_scale Float 1
Patch Size / of_dis_patch_size Float 8
Patch Stride / of_dis_patch_stride Float 3
Descent Num. Iterations / of_dis_gradient_descent_iters Float 25
Refinement Num. Iterations / of_dis_var_refinement_iters Float 5
Refinement Smoothness Weight / of_dis_var_refinement_alpha Float 20
Refinement Gradient Constancy / of_dis_var_refinement_gamma Float 10
Refinement Color Constancy / of_dis_var_refinement_delta Float 5
Robust To Illumination Changes / of_dis_use_mean_propagation Boolean On
Spatial Propagation / of_dis_use_spatial_propagation Boolean On